Saturday, June 17, 2017

RiME (DX11)

Fix:
- Shadows/ Lights
- Decals
- Reflections
- Halos in effects
- Water
- Others effects (a lot of them)

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Know issues:
- The water shine light is not fixed, i can't found the shader...LOL. This is really a minor issue.

Settings:
- Use Highest quality
- Use AA=FXAA or OFF
- Disable Bloom

Instructions:
- Extract where RiME.exe is located (\RiME\SirenGame\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override needed for this game.

Download

Screenshots


Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!

6 comments:

  1. Amazing looking game, thanks so much for the fix DHR.

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  2. Amazing thank you DHR so much for this and your other recent fixes!

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  3. Very excited to try this out! Thank you so much

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  4. Thank you so much for reading my mind and making a fix for this wonder of a game. you are the best!

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  5. Thank you for all your great fixes!

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